Comments - Impress your friends, torment your enemies. (How to design a game) - National Theatre Wales Community2024-03-28T18:26:04Zhttps://community.nationaltheatrewales.org/profiles/comment/feed?attachedTo=3152760%3ABlogPost%3A25000&xn_auth=noI like this post. I used to b…tag:community.nationaltheatrewales.org,2010-05-26:3152760:Comment:328172010-05-26T16:29:56.822ZBen Bryanthttps://community.nationaltheatrewales.org/profile/BenBryant
I like this post. I used to be kind of into videogames, until I decided they were wasting too much of my time after killing more hours of my life than I'd care to admit on Final Fantasy VII. I still get a kick out of experimental stuff by indie developers, though, and this post reminded me of a cool game I played a while back called <a href="http://www.albinoblacksheep.com/games/moonwish" target="_blank">I Wish I Were The Moon</a>. Go play it - it's by…
I like this post. I used to be kind of into videogames, until I decided they were wasting too much of my time after killing more hours of my life than I'd care to admit on Final Fantasy VII. I still get a kick out of experimental stuff by indie developers, though, and this post reminded me of a cool game I played a while back called <a href="http://www.albinoblacksheep.com/games/moonwish" target="_blank">I Wish I Were The Moon</a>. Go play it - it's by <a href="http://www.ludomancy.com/blog/" target="_blank">Daniel Benmergui</a>, it's short, it's not like anything you'll have ever played before, and it has a cool series of narratives that I think theatre-goers will appreciate.<br />
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Okay, geek burst over.